Miscellaneous Leaks

(UE4) Dynamic Combat System

Submitted by ishmael, , Thread ID: 145649

Thread Closed
05-10-2019, 12:20 AM
This post was last modified: 05-10-2019, 12:21 AM by ishmael
#1
Easily modifiable combat system implemented entirely in blueprints
Contact Email:[b][email protected][/b]
Preview Video (V1)&Preview Video (V2)
Tutorials
  • Modifiable/extendable

  • Several attack types

  • Weapon/Unarmed combat

  • Block/Parry/Backstab systems

  • Doding system

  • Dynamic Targetingincluded

  • Accurate hit detection (Line traces checking mesh)

  • AI system (template from preview video included)

  • Equipment & Inventory systems (with save/load option)
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Technical Details

Number of Animations: 91
  • 52 Locomotion Animations(4 Blendspaces)

  • 39 Additional Animations(Attacks/GetHit/Roll/Drink Potion etc.)

Number of Blueprints: 105
  • Number of Actor Components: 15

  • Number of Blueprint Interfaces: 14

  • Number of Widget Blueprints: 20

  • Number of Animation Blueprints: 3

  • Number of Behavior Tree Nodes: 11

  • Number of Anim Notifies: 10

  • Number of Item Blueprints: 32
[url=https://www.unrealengine.com/marketplace/en-US/slug/dynamic-combat-system]




Code:
https://www.file-up.org/c49wiblq78n4
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RE: (UE4) Dynamic Combat System

#2
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