Game Engine and Assets Leaks

[UE4] Fast Movement System

Submitted by canread, , Thread ID: 203887

Thread Closed
18-04-2021, 08:10 PM
#1
[Image: 1-1920x1080-75a162910ea64ad0ac68d03a97b3c295.png]

A character movement system designed to be fast, smooth and as fun as possible.

This product contains a Character Blueprint based on character featured in First Person Template, that implements skill-based movement mechanics inspired by modern first person shooters. This character can jump, crouch, run, slide, run on walls and hide his weapon (simple logic to fire the weapon is also included). Every feature listed can be customized in many ways or disabled.

What can you do with it?

Use it as a base template for your own character.
Add code from the Blueprint to another character, re-implementing some or all features of Fast Movement System in your own project.
Have fun with provided character on a showcase map - which is already entertaining!


There is also a map designed to show the capabilities of Fast Movement System.

Technical Details
Features:

Walking
Jumping - double jump by default - you can change how many jumps can your character do in the row!
Crouching
Running
Wall Running
Wall Jumping
Wall Climbing
Sliding (on flat surfaces, uphills and downhills).
Weapon Holstering
Everything is commented, exposed and easily customizable.
When moving this character to another project, remember to setup inputs correctly!


Number of Blueprints and other assets:

4 Blueprints
One enumerator
A showcase map
A bunch of free placeholder Epic assets.


Input:

Keyboard
Gamepad can be easily configured in Project Settings (if needed, just ask for it and I will add it myself).


Network Replicated:

No (but can be added in the future if there will be demand for it)



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1

RE: [UE4] Fast Movement System

#2
OOOOOOO Imma use thhis i think not sure tho but great leak bro

RE: [UE4] Fast Movement System

#3
looks like the titanfall game

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