A collection of five trees and ten rocks made with photogrammetry. The rocks and trees can use vertex colors to remove or add detail textures, as well as add grass on top or give the appearance of being wet.
Technical Details
Features:
Five Trees
Ten Rocks
Vertex Shading with Moss and Water Channels
[size=undefined] Texture Sizes:[/size]
All textures are 2048x or 1024x
[size=undefined] Collision: Yes. Rocks use Auto Convex Collision and Trees use Capsule Simplified Collision. Vertex Count:[/size]
SM_Gladerock01: 937
SM_Gladerock02: 1229
SM_Gladerock03: 1092
SM_Gladerock04: 1154
SM_Gladerock05: 1171
SM_Gladerock06: 1010
SM_Gladerock07: 1137
SM_Gladerock08: 806
SM_Gladerock09: 905
SM_Gladerock10: 901
SM_Gladetree01: 5082
SM_Gladetree02: 3657
SM_Gladetree03: 12189
SM_Gladetree04: 4516
SM_Gladetree05: 14728
[size=undefined] LODs: 15 (Version 4.12-4.15 does not contain LOD meshes.) Number of Meshes: 15 Number of Materials and Material Instances: 21 Number of Textures: 39 Supported Development Platforms: Windows Supported Target Build Platforms: Windows[/size]
[size=undefined]
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