Game Engine and Assets Leaks

[UE4] Infinity Weather

Submitted by canread, , Thread ID: 204342

Thread Closed

RE: [UE4] Infinity Weather

onevoltten
Newbie
Level:
1
Reputation:
0
Posts:
16
Likes:
2
Credits:
44
04-07-2021, 06:10 AM
#11
This looks like one of the best weather systems in UE4, even has landscape deformation.

RE: [UE4] Infinity Weather

eitan3
Lurker
Prime
Level:
0
Reputation:
0
Posts:
4
Likes:
0
Credits:
18
05-07-2021, 08:30 AM
#12
Thank you so much! can you send me the password for Multiplayer_Dynamic_Weather_System_V3?
By the way, not everything above 4.2 is compatible with higher versions like 4.26, it depends if there is C++ files and if the code compatible with the new version.

26-06-2021, 05:10 PM
LaceyUE Wrote:
You should know it doesn't really matter, everything above 4.2 is compatible fully with 4.26.

By the way, I am sure his is the same as all the rest of the leaks, Canread is a very solid uploader so his stuff is surely not crap.

But here you go, some alternatives:

Infinity Weather 4.26 Unreal Engine.RAR - 202.7 MB
Multiplayer Dynamic Weather System V3 4.26 Unreal Engine.RAR - 108.3 MB
SuperGenius Weather FX v.1.0 Unreal Engine.rar - 33.5 MB
VFX Weather Pack 4.11 Unreal Engine.rar - 23.3 MB
Weather System v.1.0 Unreal Engine.rar - 179.4 MB
Weather Tool v.1.0 Unreal Engine.rar - 68.1 MB

RE: [UE4] Infinity Weather

Metalix
Newbie
Level:
1
Reputation:
0
Posts:
16
Likes:
0
Credits:
8
27-07-2021, 01:01 PM
#13
Does this work with UE5 EA?

RE: [UE4] Infinity Weather

andy222
Newbie
Level:
1
Reputation:
0
Posts:
16
Likes:
1
Credits:
8
08-08-2021, 10:40 AM
#14
yooo can't wait to download it. thanks mate!

RE: [UE4] Infinity Weather

WEXMANIAC
Newbie
Level:
1
Reputation:
0
Posts:
11
Likes:
0
Credits:
15
12-08-2021, 08:22 AM
#15
works on unity?
tell me someone

RE: [UE4] Infinity Weather

emvowned
Novice
Level:
3
Reputation:
0
Posts:
32
Likes:
0
Credits:
2
11-09-2021, 09:29 PM
#16
used this a lot interested in it again

RE: [UE4] Infinity Weather

Dranick007
Newbie
Level:
1
Reputation:
0
Posts:
15
Likes:
0
Credits:
15
13-09-2021, 03:35 PM
#17
this asset is awsome Ilove this Asset

RE: [UE4] Infinity Weather

Unco_S7
Novice
Level:
4
Reputation:
0
Posts:
47
Likes:
0
Credits:
1
13-09-2021, 05:09 PM
#18
I would like to know more about this tool, are there any videos?

RE: [UE4] Infinity Weather

Hazetide
Newbie
Level:
1
Reputation:
0
Posts:
14
Likes:
0
Credits:
15
14-09-2021, 11:04 PM
#19
Nice. Could make for some really scenes.

RE: [UE4] Infinity Weather

cryptic1
Newbie
Level:
1
Reputation:
0
Posts:
16
Likes:
0
Credits:
1
26-09-2021, 04:09 PM
#20
23-04-2021, 12:17 AM
canread Wrote:
[Image: final02-1920x1080-eda462a77719989e90c657bf5586ec19.png]

Infinity Weather is a powerful and efficient system of weather control for Unreal Engine.

/2IsRzx1][Video] /3o0pnSH][Demo]

Displacement:

configurable displacement capture blueprint
top-down projection of displacements rendered using shape definition in the shader (sphere, capsule, box, cylinder, decal, trace-sphere)
skeletal mesh displacement supports
interface for easy integration with all types of actors
area of displacement move dynamically with the actor or camera
time-based accumulation of snow
displacements can be used for multiple other effects (like grass interaction)
displacement material functions ( snow, mud, sand, grass)
small world texture (1024x1024) can handle even 150x150m area

Post-process:

two materials with fast dynamic switching between material permutations
post-process effects (raindrops, frozen, sharpen/blur)
pre-translucent effects (rain circles, heat haze, experimental glitter)
reacts dynamically on weather conditions
supports character and sequencer camera

Footstep:

notify based footsteps detection system
example footstep types (SFX, VFX) snow, rain, mud
physics material support
configurable footstep component adjustable per character
footstep volumes with priorities and conditional spawning

Precipitation:

defined effects snow, rain, dust, hail
GPU friendly and efficient, implemented on single material and mesh.
up to 65000 particles per emitter with high performance
occlusion maps
crossfade wind and rain sound effects

Technical Details
Landscape:

basic example materials (snow, mud, sand)
advanced landscape material prepared for mixing displacement and dynamic weather.
virtual texturing and layered landscape materials.
multiple example ground layers (rock, grass, mud, sand)

Environment:

weather controller actor
spherical volumetric fog area and atmosphere and temperature
weather surface material function (snow/wet layer)
spline-based rainbow mesh with camera facing,
water puddle decal
directional light clouds shadow reacts on wind direction.
wind reactive effects like precipitation, ground dust, flag, trees, bushes, grass, emitters
example maps: Snow, Sand, Rain, World
character reaction to strong wind


/37t5jlT]Documentation
/3kkKIny]Discord
/3jkaczZ]Roadmap

Blueprints: 31
Materials: 33 + 39 instances, (52 functions)
Sounds: 37
Textures: 45 (free starter pack textures included)
Emitters: 5
Size: 174mb + 68mb (demo content)
Replication: Yes v1.1
Platforms: PC/Console, Windows/Mac
Open world: I believe so. Not tested yet on huge maps but I will.
Mobile: Limited (no displacements, no postprocess)

Notes: Package contains example content (Textures and Environment/Meshes) from Starter Content used only for demonstration purposes.
I am ready for your requests. Remember that your positive rating and comments are my fuel for the next update.


Content has been stripped. Go to the quoted post to view the content.
i tried to download it but it did not work rip

Users browsing this thread: 1 Guest(s)