Game Engine and Assets Leaks

[UE4]MOBA Fight MultiPlayer Project 4.00 UE-4.27

Submitted by thenexux, , Thread ID: 241757

Thread Closed
03-05-2022, 09:56 AM
#1
[Image: MBF1-1920x1080-20727ba5d91dd599ea63b63be...e=1&w=1920]
MOBA Fight MultiPlayer Project in Blueprints - UE Marketplace (unrealengine.com)

Algorithm MOBA Fight MultiPlayer Game

Project Trailer
Project Detail

**Update request ** Change Gold

** Update 4.00 ** Video Detail 4.00
- Add Level up System
- Update Enemy Parameter EXP when Die
- Update Player Parameter +status when Level Up
- Add Custom Camera Follow Player
- Add Camera Movement Limit

** Update 3.00 **
(Read Detail In Guide Document Page)

** Update 2.00 **
(Read Detail In Guide Document Page)

Tutorial : Customize Character In Project
Document : Offline_Document
Concept Game Play:
1. Create Server and Joint and set versus 2 Team
2. Select Character and Set Team System
3. Drag Mouse Movement System
4. Click Minimap Movement System
5. Use Skill when Click ICON
6. Shop buy and Sell Item System
7. Operate Slot Item System
8. Auto Spawn Creep System
11. Mouse Over Hight light Object System
12. Algorithm Respawn unit and End score game[/font][/size][/font][/size][/color]

Knowledge recommended to extend / expand the system:
Blueprints
Replication

Features:

[*]Create Server and joint Algorithm

[*]Select Character and Set team Player System

[*]Drag Mouse Movement System

[*]Click Minimap Movement System

[*]Use Skill when Click ICON System

[*]Shop buy and Sell Item System

[*]Manage Slot Item when Click Use and Swap slot System

[*]Auto Spawn Creep and AI Attack System

[*]Defense Tower System

[*]Mouse Over Hight light Object System

[*]Respawn unit and End score game System

[*]Mouse Over Widget Focus System

[*]Customize Status Item and ad Status when buy

[*]Normal Attack when Click Enemy and Auto Attack when Enemy Apply Damage

Number of Blueprints: 25
Number of UI Blueprint : 23
Input: Keyboard, Mouse
Network Replicated: (Yes)
Supported Development Platforms:
Windows: (Yes)

Document :Offline_Doc



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