The fonts and the gamepad button prompts are public domain content.
Please check the forum support thread for changelog and a list of known issues.
- Technical Details
- Full gamepad support in all widgets
- Gamepad/keyboard prompts update automatically when input device is changed
- Widgets for main menu, pause menu, save selection, level selection, settings, credits
- Save selection
- Widgets for loading and saving a savegame
- Basic save system (position, look direction, screenshot, save metadata)
- 5 autosave slots, 1 quicksave slot and unlimited manual save slots
- Level selection
- Customization in data table with level name and preview image
- Supports unlocking of levels (saved in most recent savegame)
- Optionally displays level progress (e.g. percent of collectibles or coins) in a circular progress bar
- Settings Menu
- General settings (Language switcher and custom settings from data table)
- Input settings (mouse speed, invert)
- Key rebinding for action and axis mappings
- Audio volumes
- Display and graphics settings
- All settings are saved to ini files and loaded and applied in the game instance
- Number of C++ Classes:7
- Number of Blueprints:8
- Number of Materials:2
- Number of Textures:45
- Number of Widgets: 32
Unreal Engine Official Marketplace Link : https://www.unrealengine.com/marketplace...tarter-kit
Download Link: