PSD2UMG converts a layer in a PSD into an object in an Widget Blueprint.
- Image - Button - Progress Bar - Canvas Panel - Text (It doesn't support a size, color, etc)
PSD2UMG assign anchors automatically.
PSD2UMG supports re-import. An appearance of Widget Blueprints can be changed with re-import.
Contact
mail : swda.durl at markgmail.com Twitters_w_d_en (english) Twitters_w_d_ (Japanese) githubhttps://github.com/durswd/ue4psd2umg_web/issues
***Monthly Unreal Engine Sponsored Content product for July 2020***
Technical Details Features:
Imports a PSD file into UnrealEngine4 and converts the PSD file into Widget Blueprints Image Button Progress Bar Canvas Panel Text (Beta)
Code Modules: PSD2UMG
Number of Blueprints: 0 Number of C++ Classes: 1 Network Replicated: No Supported Development Platforms: Windows Supported Target Build Platforms: Anywhere where Widget Blueprint can work Documentation: https://github.com/durswd/ue4psd2umg_web...s/Index.md