Miscellaneous Leaks

(UE4) Point Clouds Morphing

Submitted by jumbosanlat, , Thread ID: 160409

Thread Closed
28-02-2020, 09:05 AM
#1
[Image: PointCloudsMorphing_screenshot_01-1920x1...7fba20.png]

Point Clouds Morphing - smooth points transition from one figure to another. Points placed at the vertex coordinates. You can bake your custom form based on your static mesh.
99% Calculation on GPU and very fast. No particle systems used. 100% blue print based. You can bake your own static mesh to cloud textures.
Maximum mesh coordinate size from -32767 to 32767
link download:
https://mega.nz/#F!14kx3ayC!W1QsWOP62WEYaH0-3IZwNg

RE: (UE4) Point Clouds Morphing

#2
I was waiting to see something like this. I don't know why ia ma making it longerc

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