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[UE4 asset] Modular Night Club

Submitted by Sunlolo, , Thread ID: 196307

Sunlolo
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01-02-2021, 12:02 PM
This post was last modified: 01-02-2021, 12:09 PM by Sunlolo
#1
https://www.unrealengine.com/marketplace...night-club
[Image: NightClub09-1920x1080-89f0fbb1a516f9c91a...e=1&w=1600]
Props scaled to Epic skeleton: Yes
Texture Size : most 2048x2048
Collision: Yes custom and automatically generated
LODs: No
Triangles Average/Max: Furniture 2000/6900, Doors 1300/1700, Bars 2000/7000, Restroom 1500/2600, Stage 2500/25200, Modules 100/10200
Number of Meshes: over 500 unique
Number of Materials: 30 Materials and over 350 Material instancies
Number of Textures: over 900
Supported Target Build Platforms: Windows (should work on other platforms but not tested )
Documentation: No
Important/Additional Notes: Use 25 grid size for correct modules placement, Images for pictures were taken from the www.pixabay.com
Steps to build lighting for this product: (since the light comes from meshes with emissive materials)
  • Change "M_A_BaseEmissiveTranslucent" Material's Blend mode to "Opaque"
  • Build Lighting
  • Change back Blend mode to "Translucent"
https://drive.google.com/file/d/1pdfBelz...sp=sharing

RE: [UE4 asset] Modular Night Club

KrizKross
Nothing wrong with being a snowman...
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14-02-2021, 10:57 AM
#2
Sweet release appreciate it You should probably put it in a spoiler tho, considering right now its not.

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