Contains five rock meshes that makes use of displacement and tessellation, they also come with material instances to adjust the sand amount on top of them. All vegetation is paintable using vegetation tools. Terrain material has parallax enabled and contains two layers (just 6/16 texture samplers). Plane and submarine wreckage has instanced materials which you can adjust the algae and sand amounts. The eel is a skeletal mesh and has three animations while the fish schools use the particle system.