Garry's Mod Leaks

VCMod! TDM, LW, SCar...

Submitted by GuardNexus, , Thread ID: 23404

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RE: VCMod! TDM, LW, SCar...

littleman
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13-11-2016, 12:58 PM
#21
Awesome post, Good that you added detail so we dont need to jump on scriptfodder and have a read, so thanks for that mate.

RE: VCMod! TDM, LW, SCar...

clementclams
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13-11-2016, 08:34 PM
#22
I really need that thanks man <3 you are really good

RE: VCMod! TDM, LW, SCar...

14-11-2016, 06:21 AM
#23
I love this car mod, +1

RE: VCMod! TDM, LW, SCar...

Deccy
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16-11-2016, 01:09 AM
This post was last modified: 16-11-2016, 01:10 AM by Deccy
#24
Thanks for the leak mate, :D

It's really helped me out, :D

RE: VCMod! TDM, LW, SCar...

ShotZz
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27-11-2016, 02:56 PM
#25
thanks i hope this works

RE: VCMod! TDM, LW, SCar...

freemmaann
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29-11-2016, 12:10 PM
#26
This seems to be old enough,

RE: VCMod! TDM, LW, SCar...

Dvx550
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03-12-2016, 01:53 AM
This post was last modified: 03-12-2016, 01:55 AM by Dvx550
#27
14-10-2016, 01:33 PM
GuardNexus Wrote:
[Image: 06deab9d6bf86f5d192648ff38aaf985.png]
VCMod Main (Lights, seats, damage, ...)

All major vehicle packs are supported (over 1200 vehicles), which include:

TDM'S, LONEWOLFE'S, SGM'S, SPED'S, SGT'S, Roy's, Maxv's and any standalone vehicle that is available on workshop I could find.

THIS MOD FEATURES:

  • DarkRP support: has a custom car seller NPC, autospawns on the map, tested and working with DarkRP 2.4, 2.5, 2.6
  • FastDL already setup: dont have to worry about that little thing yourself
  • Trailer support: different connection types, works on any car trailer
  • Segmental: disable or adjust every feature one by one
  • Lights: reverse, brake, night, head lights, high beams, turn signals, hazards, Interior (auto turns off on left alone cars, fades when too far)
  • Vehicle name: Shows a vehicle name when you enter it using the 3D HUD
  • 3D HUD: Fully animated with multiple stages. Displays health, cruise, etc. 3D effects intensity can be adjusted
  • Passenger seats: custom exit positions, 1-9 buttons to change seats while in car
  • Pickup kit's: various pickup kits to repair the car, etc, with fancy HUD elements
  • Reverse sound: big (truck) vehicles emit reverse beep
  • Exhaust: Emits smoke from the exhaust pipes
  • Door sounds: an open and close sound depending, synced with vehicles door anim, if it has it
  • Cruising: car stays at a constant speed regardless if you are holding the throttle or not
  • Dynamic Third Person view: auto focus, view drag, dynamic sync, auto focuses when reversing
  • Wheel dust: depending on the surface, if the vehicle is braking
  • Horn: stops the horn after you release the button
  • Damage system: the car catches smoke if its health is low, explodes when health reaches 0
  • Wheel lock: puts the handbrake off if you were not braking uppon exitting
  • Steer Lock: when exitting the wheels will stay turned to the direction you turned when before exitting
  • Control menu: control every single feature of VCMod also give information about controls, setup NPC, etc
  • Key selection: you can choose which buttons do what yourself with the menu
  • Passenger Drive by: allows passengers to fire weapons while in vehicle, controls can be changed.
  • In car precise player damage: overrides the default vehicle damage, precision can be altered, can be toggled at will
  • Language support: all VCMod related text will change depending on selected language. Auto detects language also changeable in !vcmod menu
  • Other tiny too many to name features: a few if them: reduced driver damage, handbrake sound, etc.

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RE: VCMod! TDM, LW, SCar...

09-12-2016, 11:56 PM
#28
Thanks man ive been looking for this

RE: VCMod! TDM, LW, SCar...

Pido
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10-12-2016, 12:22 AM
#29
It's cool addon, thanks !

RE: VCMod! TDM, LW, SCar...

10-12-2016, 02:01 PM
#30
thank you so much i have wanted this for ages

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