- To understand the essence of how it works, i recommend you to watch a video demonstration and screenshots in the Media section.
- Simple locker for 2 handed weapons. (Rifles, sniper guns etc.)
- Big locker in which there are also places for pistols, food and other small items.
- Big locker with ammunition. Same as previous, but also has an ammunition box, in which players will be able to get ammo.
- Officers will not have to buy weapons. Specific player can monitor the condition of stock and buy more equipment from gun dealer.
- There is no need now to give the police a powerful weapon right after the spawn, so gun dealer will have more clients (professions that monitor the state of the stock).
- The main goal - the armory at the police station.
- The private storage of certain players (gun dealer, Gangster).
- Addon allows you to store private weapons in convenient containers.
- Addon allows you to create a police armory, which is useful and realistic. (and cool )
- Can be opened with a standard lockpick to steal anything that's inside.
- Control via a standard weapon "keys", for opening / closing the doors of the locker.
- Transfer the folder with the script into the addons folder on the server.
- The file weaponlocker / lua / entities / weapon_box_base / shared.lua Change the professions, which will be available to purchase private lockers via F4 menu.
- As a super administrator, set up your lockers where you want (police station for example) and save their static position by typing a command "saveWB" into the console. You can find lockers at Q>Entities>weapon armory. Placed lockers will be available for use by all jobs from the group "CivillProtection".
- cs:s guns
- FAS2
- M9K weapons
3 custom 3D models with animations. You can check out these previews:
https://www.gmodstore.com/scripts/view/1...pon-armory