Garry's Mod

Why did NutScript die

Submitted by baller4life452, , Thread ID: 95838

Thread Closed
18-07-2018, 04:21 AM
#1
(to start When I say NS I mean Nutscript)
Ya yaya. It's not died. But I've not seen one good server that has lasted more than a year still using NS on the server list. I even when server last more than a year they don't have active fans. It might be me but I never see NS servers. Any other opinions?
Now you see me, Now You Don't

RE: Why did NutScript die

#2
Nutscript is not dead. Not yet at least. There are still servers up that use nutscript like 1944rp.

RE: Why did NutScript die

#3
It is because Clockwork is more popular and somewhat "better" than nutscript.
I prefer Nutscript, but it has many bugs and is somewhat icky to develop things in it, even changing the hud was harder than I expected.

RE: Why did NutScript die

#4
Agreed ^^. Clock work is much better in a sense that it has little to no bugs. The frame work is generally cleaner then NS and has lot's of room for future expansion. NS is kinda edgy, it's only good if someone had dumped hundreds of hours worth of development into making a proper nutscript game mode. Not saying that some NS game modes aren't proper, I'm just saying most good NS game modes have had a full development team working on them for quite some time. I don't think NS is dying because of Clock Work, I just think it's dying because no one really spends time developing it anymore, everyone has moved on to things like Clock Work. There is an upcoming NS FalloutRP, so maybe NS will make some what of a comeback.
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XERTiO
for upgrading me to Prime!

RE: Why did NutScript die

#5
Don't known why but i think is better it's end up in this way.

RE: Why did NutScript die

#6
In my opinionNS is just a very shit thing its trying to make a non seriousgame seriousand that ruins the game as a whole.

RE: Why did NutScript die

#7
I dont think it died, people just rather jerk off tbh, like myself

RE: Why did NutScript die

#8
My friends are currently deving aserver using NS. I don't think it's dead it's just not as popular as it used to be, It eneds improving

RE: Why did NutScript die

#9
I'm going to have to say Clockwork did it. Slowly, but surely.

RE: Why did NutScript die

#10
NS has a ok base, but not enough documentation. for example cityrp, some shit is in korean, some parts don't work, and many addons are not really compatible. most server owners don't really know how to do basic shit, so they stick with darkrp, ttt and clockwork.

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