Garry's Mod Leaks

bodyGroupr - The friendly DarkRP bodygroup manager! Leak

Submitted by Lugano, , Thread ID: 210754

Closed Account
29-06-2021, 04:17 AM
Customise playermodel appearance using bodygroups and skins!
Tired of downloading so many playermodels?

Too often have we needed to sit down and wait for hundreds of megabytes of playermodels to download. It's a pain, and we're sick of it.

But what if we didn't have to? What if there was an addon that allowed us to unlock the full potential of many workshop playermodel packs?

Bodygroups, if you haven't heard of them by now, are small changes to a playermodel's appearance (such as clothing) which are included within the model's files. Rather than having separate playermodels for each different item of clothing, bodygroups allow you to interchange, switch, swap, and shuffle your playermodel's appearance to any combination you desire.

When using bodyGroupr, these bodygroups are no longer locked away in the code, and can be accessed freely by the players. This way, you (the owner) can minimize the disk space and network bandwidth that gets wasted each time a new player joins!

"But Arizard, there is no way to change bodygroups in DarkRP!" you say. "The default bodygroup editor is drab and boring, and it's not even usable on DarkRP!"

Fear not, citizen! bodyGroupr is a fast and easy way to customise your playermodel's bodygroups. This addon lets you shuffle between bodygroups that are allowed by the server owner, to customise the appearance of your particular job, just the way you like it.

For example: You want citizens, medics and gangsters to look totally different, but you only want one playermodel pack! The answer is simple: bodyGroupr. Using this addon, you (the owner) can specify which bodygroups are available to certain jobs. Citizens will have access to all the neutral bodygroups, medics will have access to the doctor/medic bodygroups, and gangsters will have access to the thick, grey rebel outfits in the playermodel pack. The best part is - you only need one playermodel pack for all three jobs, instead of one pack for each job. This saves data, power and most importantly, time.

[Image: 074f8397fb136dcb8d3b3e30ca5b6234.png]

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