Game Engine and Assets Leaks

[ue4] G2: Cyborg Characters

Submitted by danz0l, , Thread ID: 239185

Thread Closed
30-03-2022, 09:55 AM
#1
[Image: Promote%2001-1920x1080-86ee564f1162e9538...e=1&w=1920]
[Image: Promote%2009-1920x1080-54aa02a877f39a9f6...e=1&w=1920]

With master materials, you can blend color and textures to your liking. This character is rigged with the same UE4 Mannequin Skeleton with 02 extra bones.

You can mix and match clothes and equip all hair, accessories, weapons, etc... with all of my other GENESIS 2 modular characters same gender packages together.

This character has 83 Blendshapes/Morphs for face lipsync and expression, 02 hairstyle can use for both male and female characters.

This package including characters ready for game only and not including System, Particular, Blueprint.

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To get quick support please join [My Discord]

Technical Details
Features:

83 Blendshapes/Morphs lipsync and expression
Rigged with UE4 Mannequin Skeleton
Easy share Hair/Hat between Male and Female
Blending/Mixing color/textures on Materials Install
Makeup Face/Hair/Eyes/Lips
Cloth physic setup ready
Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes, basic movement)

Number of Animations: ~08

Animation types (Root Motion/In-place): In-place

Number of characters: 02

Vertex counts of characters: 20k - 50k

Number of Materials and Material Instances: ~10

Number of Textures: ~ 40

Texture Resolutions: 2048 - 4096

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

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Always on the lookout for trading any Unreal assets. Check my current list for swaps
Kitbash and spaceship assets most sort after, will offer greater than 1:1 ratio.

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