Garry's Mod Leaks

[v1.3.7] The Cocaine Factory (Custom Models, Blend Sequences & Donator Features)

Submitted by XenBe, , Thread ID: 179687

Thread Closed
26-08-2020, 08:45 PM
This post was last modified: 26-08-2020, 08:46 PM by XenBe
#1
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Description:
This scripts adds a beautiful advanced cocaine factory to your server. We all love drug scripts and this one is stuffed with features, custom models, animations and blend sequences. A druggie NPC gives you the ability to cook cocaine and make a large profit by selling it.

With the many entities that this script features, you will have a full cocaine factory on your server. Players can cook cocaine on a stove, use the extractor to blend it all together and get raw cocaine, to then dry it under lamps to finish the process.
Not only that, but once cocaine has been fully dried it can be packed into the cocaine box, which is then brought to the druggie who will offer you a price for your hard work.
Awesome right?

Features:
? Total of 13 entities with high quality custom models and materials.

? Cooking stove with realistic gas, temperature system and custom flame effects.

? Overcooking the mixture in the pot will result in it setting on fire and deceasing. Can be enabled/disabled in config.

? Cocaine extractor with lights, smoke effects and custom animations.

? Drying rack entity to finish the process.

? Batteries system to power the drying rack and turn on/off the lamps.

? Blend sequences are used on models instead of old boring 3D2D.

? Druggie NPC to sell your finished product.

? Randomized payout from the NPC based on your rank (if enabled).

? Donator bonus system for ULX that can be customized.

? Police confiscating system for the cocaine drug holder entity.

? Entities can explode when taking damage & supports myDarkRP Fire System.

? Cooking stove is upgradeable, so you can add more cooking plates and gas.

? Entities use different effects when destroyed. Water effects, sparkling and explosives.

? You can configure all entities prices & amounts in cocaine_darkrp_entities.lua.

? SupportsItemStorefor the cocaine box.

? Language system supports English, French, Danish, Russian, Polish, German, Spanish & Chinese.

? Druggie NPC supports saving on multiple maps.

? Over 25 customizable values for entities are available in cocaine_config.lua.

Installing:
This addon supports DarkRP 2.7.0 and above.

Extractthe_cocaine_factoryto your addons and visit the configuration file atlua/ch_cocaine/shared/cocaine_config.luato set your own settings or just use the default ones.

You can setup multiply druggie NPC's with the latest update, here is how to do it.

Go to the location you want to position an NPC at. Write in consolecocainebuyer_setpos uniquenameand he will spawn at your location after 5 seconds.

If you want to delete the NPC, you can writecocainebuyer_removepos uniquenameand the NPC will be removed. You can also find all the saved NPC's indata/craphead_scripts/the_cocaine_factory/map_name/*.


Download:
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