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[Guide] Ripping models from Sketchfab

Submitted by HDR, , Thread ID: 152601

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RE: [Guide] Ripping models from Sketchfab

Kaizer1
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30-11-2021, 10:57 AM
#281
Guys, what should I do with this error?

https://sun9-44.userapi.com/impg/utqPLad...type=album

I watched the video tutorial, and never went to ask somewhere, I tried to squeeze the most out of the lesson, and through a lot of mental torment I managed to download 3 main files, which seem to be any model that is on Sketchfab, namely "file.osgjs, model_file.bin, model_file_wireframe.bin ", but when I started completing the last stage in the video tutorial, after correcting the OSGJS file in a text editor, namely, directly importing this file itself, nothing loads for me, but an error appears, help how to solve it, and then, probably, any person could finally unmistakably use the video tutorial to completely successfully pull any model out of Sketchfab. It is desirable that any person does this only for himself.

RE: [Guide] Ripping models from Sketchfab

Deleted_376599
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05-12-2021, 10:45 AM
This post was last modified: 06-12-2021, 02:43 AM by Deleted_376599
#282
Couldn't find an option to delete a post, and can't save a post with fewer than 25 characters, so here we are.

RE: [Guide] Ripping models from Sketchfab

InfactLG
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17-12-2021, 11:50 PM
#283
30-11-2021, 10:57 AM
Kaizer1 Wrote:
Guys, what should I do with this error?

https://sun9-44.userapi.com/impg/utqPLad...type=album

I watched the video tutorial, and never went to ask somewhere, I tried to squeeze the most out of the lesson, and through a lot of mental torment I managed to download 3 main files, which seem to be any model that is on Sketchfab, namely "file.osgjs, model_file.bin, model_file_wireframe.bin ", but when I started completing the last stage in the video tutorial, after correcting the OSGJS file in a text editor, namely, directly importing this file itself, nothing loads for me, but an error appears, help how to solve it, and then, probably, any person could finally unmistakably use the video tutorial to completely successfully pull any model out of Sketchfab. It is desirable that any person does this only for himself.

You will have to comment out the lines 330-351. Which you can do by adding a # before every black colored text line.
I've done this, and gotten rid of the "IndexError: list index out of range" error. But.
Now I'm faced with another error:
Code:
100.0 procent
################################################## Geometry
DrawElementsUInt Uint32Array
DrawElementsUInt Uint32Array
Vertex Int32Array
Traceback (most recent call last):
File "starter.py", line 1767, in openFile
  parser=Parser()
File "starter.py", line 1760, in Parser
  osgParser(filename)
File "starter.py", line 1704, in osgParser
  getNode(ys,Node[0],n,bone)
File "starter.py", line 1647, in getNode
  getChildren(ys,child,n,bone)
File "starter.py", line 1611, in getChildren
  getMatrixTransform(ys,a,n,boneParent)
File "starter.py", line 1502, in getMatrixTransform
  getChildren(ys,child,n,bone)
File "starter.py", line 1611, in getChildren
  getMatrixTransform(ys,a,n,boneParent)
File "starter.py", line 1502, in getMatrixTransform
  getChildren(ys,child,n,bone)
File "starter.py", line 1611, in getChildren
  getMatrixTransform(ys,a,n,boneParent)
File "starter.py", line 1502, in getMatrixTransform
  getChildren(ys,child,n,bone)
File "starter.py", line 1613, in getChildren
  getNode(ys,a,n,boneParent)
File "starter.py", line 1647, in getNode
  getChildren(ys,child,n,bone)
File "starter.py", line 1619, in getChildren
  getGeometryNode(ys,a,n,boneParent)
File "starter.py", line 1552, in getGeometryNode
  mesh=getGeometry(ys,parent,n)
File "starter.py", line 1409, in getGeometry
  vertexArray,texArray=getVertexAttributeList(ys,VertexAttributeList,n)
File "starter.py", line 1089, in getVertexAttributeList
  bytes=decodeVarint(g,Offset,Size*ItemSize,type)
File "starter.py", line 234, in decodeVarint
  byte = g.B(1)[0]
File "H:\Blender\.blender\scripts\newGameLib\myLibraries\binaresLib.py", line 140, in B
  data=struct.unpack(self.endian+n*'B',self.inputFile.read(n))
struct.error: unpack requires a string argument of length 1

(Spoilered it to make replying/viewing easier)
I don't have a lot of knowledge in coding, so I have no clue how to fix this.
I've managed to get all the right files. But after trying to import "file.osgjs". It gave me the error listed above.

This is theSketchfab pageI'm trying to rip the files from. Can anyone help?
Thanks in advance Smile

RE: [Guide] Ripping models from Sketchfab

JJApples
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01-01-2022, 07:41 PM
#284
Seen a few people posting about the KeyError '"Mode"' error when importing a model. Im getting the same thing. I guess no-one knows how to get around that?

I'm at the end of my rope with this now, been at it for several hours. If anyone could help me out getting this I'd be so grateful.
https://sketchfab.com/3d-models/meat-sha...893c02529a

RE: [Guide] Ripping models from Sketchfab

x1010s
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01-01-2022, 07:42 PM
#285
anyone can explain this to me ? please

RE: [Guide] Ripping models from Sketchfab

phoujaeu
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07-01-2022, 06:39 AM
#286
So, some models became unrippable? I've been trying to rip https://sketchfab.com/3d-models/anglerox...7ad24279e9 and other models of this author for a week straight. Unsuccessfully, of course. Sketchfab/ArtStation Ripper by revetix ripped skeletons and animations without meshes (yes, I've tried different conversion options), method in a video tutorial by a guy with stuffed nose got me two files of the same size and an error during the third script run (tried it twice on the last version of Chrome). The only time I've successfully ripped meshes after Sketchfab changed encryption was though a free version of that shareware ripper which can get you only OBJ and is limited to 5k polycount. Ran all rippers from a virtual machine, for safety purposes. Paid one is not an option, of course. Am I doing something wrong or that's just the current state of Sketchfab ripping and the only thing to do is to wait and hope for someone to fix existing tools or make a new one?

RE: [Guide] Ripping models from Sketchfab

mskrobacz822
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07-01-2022, 11:51 PM
#287
thanks for sharing will try this out out

RE: [Guide] Ripping models from Sketchfab

Aython22
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14-01-2022, 08:26 AM
#289
Huh, will put this in my notes for future use, thanks

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