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[Guide] Ripping models from Sketchfab

Submitted by HDR, , Thread ID: 152601

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RE: [Guide] Ripping models from Sketchfab

Ktl17
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04-02-2022, 03:44 AM
#311
Ahhh just what I needed thanks for the effort

RE: [Guide] Ripping models from Sketchfab

HoReyModZ12
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05-02-2022, 06:13 PM
#312
04-02-2022, 12:17 AM
IronWolf1898 Wrote:
Hi guys, i tried to use Sketchfab Ripper but it doesn't seem to work on my pc, I use Win 7 x64, disable all my antivirus but the program still won't run (crashes as soon as it runs) I hope you can help me with it and give me a solution, or just tell me some other way to decrypt .binz files, thanks!
Ask the people from the Discord server

RE: [Guide] Ripping models from Sketchfab

Tskmem
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07-02-2022, 07:41 PM
#313
Hey all, I don't know what's changed over the years since the last time ripped models was in 2019, but recently I tired to rip this model (https://sketchfab.com/3d-models/sataniag...ad3b06fdcc) with chromecacheview dump and blender plugins (here the source https://zenhax.com/viewtopic.php?t=13497) but now it doesn't work anymore (There isn't the forum.xenhax.com.htm or the bin.gz file) so I can't do much. I also tried to use Sketchfab/3dRipper program but it gets stuck at dumping binz. files. I really don't know what to do or how to solve these problems, and returning to ripping after two years quite confused me. If there is a new "method" or program I'd really like to check it out, or if some kind soul could rip it I'd thanks it a lot

RE: [Guide] Ripping models from Sketchfab

outcastdev
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10-02-2022, 11:08 AM
#314
nice work bro thanks for this this really helps people well done

RE: [Guide] Ripping models from Sketchfab

LGG
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10-02-2022, 09:37 PM
#315
29-01-2022, 04:16 PM
WoodWoody Wrote:
Hi, I`m new to 3d modeling and have a question, is it possible to automatically apply textures to the .osgjs model in blender and export it as blend/obj/gltf file and then view it in newer version of blender or i have to map uv`s manually?
Right now when I`m saving .osgjs file as .obj file andopening it in blender 3.0.1 textures not applied to the model. Pls help
just loadind the textures should be enough (uv are already mapped)

RE: [Guide] Ripping models from Sketchfab

HoReyModZ12
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10-02-2022, 10:51 PM
This post was last modified: 10-02-2022, 11:14 PM by HoReyModZ12
#316
07-02-2022, 07:41 PM
Tskmem Wrote:
Hey all, I don't know what's changed over the years since the last time ripped models was in 2019, but recently I tired to rip this model (https://sketchfab.com/3d-models/sataniag...ad3b06fdcc) with chromecacheview dump and blender plugins (here the source https://zenhax.com/viewtopic.php?t=13497) but now it doesn't work anymore (There isn't the forum.xenhax.com.htm or the bin.gz file) so I can't do much. I also tried to use Sketchfab/3dRipper program but it gets stuck at dumping binz. files. I really don't know what to do or how to solve these problems, and returning to ripping after two years quite confused me. If there is a new "method" or program I'd really like to check it out, or if some kind soul could rip it I'd thanks it a lot
Pssst, here, [[disallowed website] this link[/url], it'll redirect you to a magic place where you can find the latest version ofthe ripper!

07-02-2022, 07:41 PM
Tskmem Wrote:
Hey all, I don't know what's changed over the years since the last time ripped models was in 2019, but recently I tired to rip this model (https://sketchfab.com/3d-models/sataniag...ad3b06fdcc) with chromecacheview dump and blender plugins (here the source https://zenhax.com/viewtopic.php?t=13497) but now it doesn't work anymore (There isn't the forum.xenhax.com.htm or the bin.gz file) so I can't do much. I also tried to use Sketchfab/3dRipper program but it gets stuck at dumping binz. files. I really don't know what to do or how to solve these problems, and returning to ripping after two years quite confused me. If there is a new "method" or program I'd really like to check it out, or if some kind soul could rip it I'd thanks it a lot
Here's your model by the way ...https://drive.google.com/file/d/1Hxz8e0HuHiWCYjR7NHAZBMcnAShTnLYA/view?usp=sharing

Edit: If you guys want anything, feel free to join my "Rip Sketchfab"servermade for you:https://www.guilded.gg/i/pYrQ7yvE , it's not on Discord, by the way, it's a similar platform that doesn't have as many prying eyes on it.
I can also give you the models right here as well, but I feel like having everything in an organized place would be much better, your choice though. You can let me know

RE: [Guide] Ripping models from Sketchfab

Bilbosenpai
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13-02-2022, 12:39 AM
#317
This is no nice. I'm terrible with blender but this should help

RE: [Guide] Ripping models from Sketchfab

Tskmem
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15-02-2022, 03:45 PM
#318
Thanks a lot HoReyModZ12 for both the ripper and the model!! Thumbs Up

RE: [Guide] Ripping models from Sketchfab

Nuutyuu
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21-02-2022, 01:13 AM
#319
Wow ! What an amazing ressources ! Thanks a lot !

RE: [Guide] Ripping models from Sketchfab

CGIbro
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19-03-2022, 03:27 PM
#320
when i press alt P to execute the script i get this error:
bpy.ops.text.run_script()
File "C:\Users\Arttech\Desktop\BlenderPortableSketchfab\Blender249.blend\starter.py", line 56
print round(100*offset/float(len(self.input)),3),'procent'
^
SyntaxError: invalid syntax

location: <unknown location>:-1

Python script failed, check the message in the system console
Any help would be appreciated

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