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[Guide] Ripping models from Sketchfab

Submitted by HDR, , Thread ID: 152601

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RE: [Guide] Ripping models from Sketchfab

#81
Hey could someone help me when i import a file nothing happends. any ideas why this is the case ?

RE: [Guide] Ripping models from Sketchfab

This post was last modified: 25-08-2020, 06:16 AM by Letwaltcook
#82
So far, i was able to get a model, and am now trying to get the textures. I have ninjaripper setup properly. It launches Mozillz, and I go to the with /embed. The model loads while in full screen, I spin it around a bit, and press F9, but it doesn't freeze, and no files appear. What am I missing?

edit - was using wrong mozilla

that was fun - worked out ty!

RE: [Guide] Ripping models from Sketchfab

This post was last modified: 27-08-2020, 09:15 AM by Shadowtrooper69
#83
So i've been trying to follow this guide for 4 hours now. I'm stuck at the part where it says to drag blender249 into blender exe. I open up my blender folder and see none of this. I have the latest version of blender. I just need the model not the textures but the textures would be appreciated too. I will literally pay someone $40 to rip this model for me. I'm losing my mind. Half now half after.

https://sketchfab.com/3d-models/used-sho...eeda35b252

RE: [Guide] Ripping models from Sketchfab

#84
The textures come in as dds files - is there an easy way to apply them all?

RE: [Guide] Ripping models from Sketchfab

#85
So cool! will try it out thanks! been waiting for new method for long time

RE: [Guide] Ripping models from Sketchfab

#86
27-08-2020, 03:50 AM
Shadowtrooper69 Wrote:
So i've been trying to follow this guide for 4 hours now. I'm stuck at the part where it says to drag blender249 into blender exe. I open up my blender folder and see none of this. I have the latest version of blender. I just need the model not the textures but the textures would be appreciated too. I will literally pay someone $40 to rip this model for me. I'm losing my mind. Half now half after.

https://sketchfab.com/3d-models/used-sho...eeda35b252
good afternoon, do you still need a model?

RE: [Guide] Ripping models from Sketchfab

This post was last modified: 12-09-2020, 12:05 PM by megathorin
#87
26-07-2020, 06:08 AM
taylox Wrote:
hi, help my name is taylox

you can is error ?
100.0 procent
################################################## Geometry
DrawElementsUInt Uint32Array
Traceback (most recent call last):
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 1767, in openFile
parser=Parser()
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 1760, in Parser
osgParser(filename)
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 1704, in osgParser
getNode(ys,Node[0],n,bone)
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 1647, in getNode
getChildren(ys,child,n,bone)
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 1613, in getChildren
getNode(ys,a,n,boneParent)
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 1647, in getNode
getChildren(ys,child,n,bone)
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 1613, in getChildren
getNode(ys,a,n,boneParent)
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 1647, in getNode
getChildren(ys,child,n,bone)
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 1619, in getChildren
getGeometryNode(ys,a,n,boneParent)
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 1552, in getGeometryNode
mesh=getGeometry(ys,parent,n)
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 1393, in getGeometry
indiceArray=getPrimitiveSetList(ys,PrimitiveSetList,n)
File "C:\Program Files (x86)\Blender Foundation\Blender\.blender\scripts\starter.py", line 936, in getPrimitiveSetList mode=values['"Mode"']
KeyError: '"Mode"'

This method no longer works since downloading the three files only downloads a part and not all, they limited it to a few kb so that they are not removable :( :poop:

The method still working, you only need to use IDM to download the files as is said before, and then use it to extract their contents telling open with Winrar. You can see it is working when you finally extract the files correctly.

RE: [Guide] Ripping models from Sketchfab

#88
oh great, thanks for the info, it will be useful to know

RE: [Guide] Ripping models from Sketchfab

#89
Hey, thanks a lot for this post it has helped a ton! I do have have a question for either the OP or others. I have been getting perfect models in Blender with most 3d models from the site, but when it comes to 3d models (such as this one: https://sketchfab.com/3d-models/yui-spec...cb6d3c7a18 ) that have an animation I get just a mess of polygons in Blender. I have tried to work around it by adding ?animation_autoplay=0 to the end of the URL so that it begins in its static pose cause I believe its the animation itself that is causing the fuck up but still no luck as it still remains a mess of polygons in Blender. Has anyone found a way to get around this problem?

RE: [Guide] Ripping models from Sketchfab

#90
I need help, I receive this error code

File "C:\Users\Maxx\Desktop\blender-osgjs-loader-master\Blender249.blend\starter.py", line 58
print round(100*offset/float(len(self.input)),3),'procent'
^
SyntaxError: invalid syntax

location: <unknown location>:-1

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