Garry's Mod

Map making tips

Submitted by Tratman, , Thread ID: 48613

Thread Closed
25-09-2017, 06:18 PM
#1
Has anyone got any tips for Hammer/Sledge for a person making their first map? I know there are a few YouTube tutorials but is there anything that isn't obvious which might help?

Thanks Smile

RE: Map making tips

#2
Use CTRL + E to center the view to whatever you have selected

RE: Map making tips

#3
I'd also like to know as well, since I'm doing it a bit from scratch and I'm trying to make a very nice map myself too.
[Image: ezgifcomcrop28.gif]

RE: Map making tips

#4
can anyone help me with the skybox? i tryed to add it but it wont let me run my map. else if its "running" i cant see anything (no skybox, no grass which i placed or anything else)

RE: Map making tips

#5
learn how to make everything
- doors ladders respawnable windows etc
then make more complex maps, dont make a huge project for ur first map
it will be bad and ull want to scrap it as u learn that everything u made
could be done better and more efficiently

RE: Map making tips

#6
Try and keep off of the square design most maps look like. Try and if you can go for quality over quantity,

RE: Map making tips

#7
Valve Hammer Editor, I create - I edit the maps only there, it's convenient, simple and cozy!

RE: Map making tips

#8
I used this playliost when I was learning hammer: https://www.youtube.com/watch?v=jF3er5ls...CqYx6sKaXk

RE: Map making tips

#9
You can create displacement in material section and can configure that for yourself, like make big radius, distance

RE: Map making tips

#10
16-10-2017, 08:52 PM
Scout Wrote:
You can create displacement in material section and can configure that for yourself, like make big radius, distance

Did you purposely cut off your sentence after distance? Or am I just reading it wrong?
[Image: xvv2qQA.png]

Users browsing this thread: 4 Guest(s)