Game Engine and Assets Leaks

[UE4/5]WorldScape Plugin - Make planets and infinite worlds

Submitted by thenexux, , Thread ID: 241392

thenexux
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28-04-2022, 01:09 PM
This post was last modified: 30-04-2022, 05:55 AM by thenexux
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[Image: ImageQANGAGame-1920x1080-a2f22d22a173d69...e=1&w=1920]
  • ClipMap's based terrain technology. View

  • Create infinitely large and tiny flat/spherical worlds.

  • Smart terrain level of detail to achieve maximum performances.

  • Instanced, multithreaded procedural foliage generation through temperature, humidity, height, noise and slope parameters.

  • [b]Noise-based biome[/b] system customizable C++

  • Import HeightMaps 8/16bits : View + View

  • Surface Collision : View

  • NavMesh : View

  • WaterPlugin: View

  • Layer Materials procedural for surface.

  • Realistic Gravity for [b]planet[/b]. [i](Experimental)[/i]
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