Dialogue Plugin allows you to easily create dialogues within UE4 using a node-based editor.
IMPORTANT: There is an engine bug in 4.26 that breaks the Rich Text functionality of this plugin. Please consider upvoting the issue. As a temporary workaround, detach Rich Text block from the Retainer parent in the Reply Widget.
Dialogue Plugin allows you to easily create dialogues within UE4 using a custom node-based editor.
Used by industry veterans:
Piranha Games in MechWarrior 5: Mercenaries Iron Tower Studio in Colony Ship RPG
Features:
Voice-over support Conditions and Events Variables in text (e.g. %charname%) Rich Text support Customizable appearance Doesn't require third party software Source code included
A new data asset type "Dialogue" A custom editor for that data asset, in form of a node based editor written in Slate A demo UMG widget used to display the dialogue in game, that can be duplicated and customized by the user Some icons and art for the node editor
Intended Platforms: Windows, Linux, Mac Documentation: Current
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