Miscellaneous Leaks

[UE4] HammUEr 1.8 for 4.21 [OUTDATED]

Submitted by Exquisite, , Thread ID: 127972

Thread Closed
12-04-2019, 05:57 AM
This post was last modified: 05-11-2019, 03:56 AM by Exquisite
#1


""Combine the best of both worlds when working on your 3D game!
The ease of BSP level construction with tried and tested tools can now be married to the power, speed and high performance of the Unreal Engine.

HammUEr (currently Windows only) is a plugin that lets you build your levels with Valve's Hammer map editor (VMF), Doom3's DoomEdit (MAP/PROC) or an idTech2-3(Quake 1-3 and assorted other games that use the engine with varying levels of success and no guarantee of perfect imports)-based tool like GTKRadiant, JackHammer or Trenchbroom (MAP). With just a few simple clicks, you can have them imported into your Unreal Engine project as a collection of meshes placed in your scene the way you want, where you want. Want to change something? Make your edits in your favourite tool, then save, re-import, and you're done.

During the importing process you can assign materials already in your project to the original material names, or if you have the source images - (TGA/BMP/PNG/JPG)/VTF&VMT/SHADER(Q3)/MTR(D3)/WAD(Quake1 & Halflife)/WAL(Quake 2) - you can import them into UE as material instances based on a template material of your choice, and let HammUEr automatically find and assign the right ones. Don't want certain materials to show? Mark them no-draw and HammUEr will automatically not build sides for them!

Want to start building a level in Hammer with your UE materials for true WYSIWYG level editing? HammUEr can do that by exporting your UE material textures to VMT/VTF combos for easy use in Hammer with one click.

Have Source models you created for your maps? HammUEr can bring them into Unreal Engine for you and places them where they belong.

Use overlays and decals? HammUEr will also import those for you.
I'm not even close to done adding features, so stay tuned.""

I'll post the updated versions as they release.
Sample Materials included in the .zip

Link to software
















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RE: [UE4] HammUEr 1.8 for 4.21 [OUTDATED]

#2
what is the password ? i'm confused or do i have to email you ?

RE: [UE4] HammUEr 1.8 for 4.21 [OUTDATED]

This post was last modified: 11-05-2019, 01:40 AM by mrhardswell
#3
Gives me an Error At Extraction Time D: What Gives Tongue

11-05-2019, 01:35 AM
mrhardswell Wrote:
Gives me an Error At Extraction Time D: What Gives Tongue

Oh nevermind i used 7-zip and it worked fine.... Use 7ZIP everyone hahaha

RE: [UE4] HammUEr 1.8 for 4.21 [OUTDATED]

This post was last modified: 11-05-2019, 01:00 PM by salat
#4
11-05-2019, 01:35 AM
mrhardswell Wrote:
Gives me an Error At Extraction Time D: What Gives Tongue


Oh nevermind i used 7-zip and it worked fine.... Use 7ZIP everyone hahaha

Thx

RE: [UE4] HammUEr 1.8 for 4.21 [OUTDATED]

This post was last modified: 23-05-2019, 05:22 AM by ianvct01
#5
Nao consigo baixar por favor upa o link de forma adequada

aqui eu quero ele muito ppreciso do programa quero ele muito por favor

RE: [UE4] HammUEr 1.8 for 4.21 [OUTDATED]

#6
how does one get enough credits to see the download for this?

RE: [UE4] HammUEr 1.8 for 4.21 [OUTDATED]

#7
Would be nice if the guy who made the plugin updated it regularly lmao, so many features are missing but this is good enough tbh

RE: [UE4] HammUEr 1.8 for 4.21 [OUTDATED]

This post was last modified: 21-06-2019, 07:40 PM by zaganking
#8
Awesome! :D thanks bro! :D I needed this thank you

RE: [UE4] HammUEr 1.8 for 4.21 [OUTDATED]

#9
Thanks for this, there's no information about the new update of this tool for 4.22 ? Or it is working with ?

RE: [UE4] HammUEr 1.8 for 4.21 [OUTDATED]

#10
Awesome work i'v been search long time for the ue4 tool thank you very much, it can be used in ue4 4.22 version?

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