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[Guide] Ripping models from Sketchfab

Submitted by HDR, , Thread ID: 152601

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RE: [Guide] Ripping models from Sketchfab

Sheyk940
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13-08-2021, 05:03 PM
This post was last modified: 13-08-2021, 08:02 PM by Sheyk940
#191
13-08-2021, 04:10 PM
Vido Wrote:
I added `dump_sketchfab_model.exe` to mega dir try using that
It worked great, you are a genius Vido. Thank you very much for sharing your knowledge.

13-08-2021, 04:10 PM
Vido Wrote:
I added `dump_sketchfab_model.exe` to mega dir try using that
Vido, sorry if I bother you, I just have one more question to know if you could achieve it, I was reading a little about how to export the model with the animations in a forum called Zenax, they used a method through a file.htm but I already tried with various models and never got the htm file, I would like to know if you managed to find another method to export those models with animations. I appreciate your attention and answer

RE: [Guide] Ripping models from Sketchfab

Vido
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14-08-2021, 11:57 AM
This post was last modified: 14-08-2021, 01:33 PM by Vido
#192
13-08-2021, 05:03 PM
Sheyk940 Wrote:
It worked great, you are a genius Vido. Thank you very much for sharing your knowledge.

Vido, sorry if I bother you, I just have one more question to know if you could achieve it, I was reading a little about how to export the model with the animations in a forum called Zenax, they used a method through a file.htm but I already tried with various models and never got the htm file, I would like to know if you managed to find another method to export those models with animations. I appreciate your attention and answer
You need to clear chrome cache open animated model in chrome and use https://www.nirsoft.net/utils/chrome_cache_view.html to download (all files F4) including .html file

RE: [Guide] Ripping models from Sketchfab

jayw544
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14-08-2021, 03:42 PM
#193
Hi, I am getting an error when importing this:https://sketchfab.com/3d-models/dubai-creek-harbour-downtown-b7059ac40a994f95bdd6216c89d64819

Other models have worked perfectly, is this file just too large?

Traceback (most recent call last):
File "starter.py", line 1767, in openFile
parser=Parser()
File "starter.py", line 1760, in Parser
osgParser(filename)
File "starter.py", line 1723, in osgParser
mesh.draw()
File "C:\Users\Jason\Desktop\Blender 2.49\.blender\scripts\newGameLib\myLibraries\meshLib.py", line 670, in draw
self.addFaces()
File "C:\Users\Jason\Desktop\Blender 2.49\.blender\scripts\newGameLib\myLibraries\meshLib.py", line 588, in addFaces
self.indicesToTriangleStrips(indiceList,matID)
File "C:\Users\Jason\Desktop\Blender 2.49\.blender\scripts\newGameLib\myLibraries\meshLib.py", line 822, in indicesToTriangleStrips
f1 = indicesList[id]
IndexError: list index out of range

Thanks.

RE: [Guide] Ripping models from Sketchfab

Vido
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14-08-2021, 10:44 PM
#194
14-08-2021, 03:42 PM
jayw544 Wrote:
Hi, I am getting an error when importing this:https://sketchfab.com/3d-models/dubai-creek-harbour-downtown-b7059ac40a994f95bdd6216c89d64819

Other models have worked perfectly, is this file just too large?

Traceback (most recent call last):
File "starter.py", line 1767, in openFile
parser=Parser()
File "starter.py", line 1760, in Parser
osgParser(filename)
File "starter.py", line 1723, in osgParser
mesh.draw()
File "C:\Users\Jason\Desktop\Blender 2.49\.blender\scripts\newGameLib\myLibraries\meshLib.py", line 670, in draw
self.addFaces()
File "C:\Users\Jason\Desktop\Blender 2.49\.blender\scripts\newGameLib\myLibraries\meshLib.py", line 588, in addFaces
self.indicesToTriangleStrips(indiceList,matID)
File "C:\Users\Jason\Desktop\Blender 2.49\.blender\scripts\newGameLib\myLibraries\meshLib.py", line 822, in

indicesToTriangleStrips
f1 = indicesList[id]
IndexError: list index out of range

Thanks.

https://www34.zippyshare.com/v/KaMz1x2C/file.html

RE: [Guide] Ripping models from Sketchfab

bwfblhtcy
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15-08-2021, 02:48 PM
#195
cool post - ill have to give this a whirl

RE: [Guide] Ripping models from Sketchfab

Nora_Cubero08
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15-08-2021, 04:51 PM
#196
This is really good. I really need it

RE: [Guide] Ripping models from Sketchfab

jayw544
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16-08-2021, 07:34 PM
This post was last modified: 16-08-2021, 07:40 PM by jayw544
#198
14-08-2021, 10:44 PM
Vido Wrote:
https://www34.zippyshare.com/v/KaMz1x2C/file.html

Thanks, but the link says '403 forbidden'. Please can you try a different method if it isn't too difficult?

Edit: Got it working now, thanks again.

RE: [Guide] Ripping models from Sketchfab

tuandung
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17-08-2021, 09:22 AM
This post was last modified: 17-08-2021, 09:25 AM by tuandung
#199
Xin cho, ti gp li khi nhp tp ny: https://sketchfab.com/3d-models/gorilla-...615313a512

Traceback (cuc gi gn y nht cui c?ng):
Tp "starter.py", dng 1767, trong openFile
parser = Phn tch c php ()
Tp "starter.py", dng 1760, trong Trnh phn tch c php
osgParser (tn tp)
Tp "starter.py", dng 1723, trong osgParser
mesh.draw ()
Tp "C: \ Users \ Jason \ Desktop \ Blender 2.49 \ .blender \ scripts \ newGameLib \ myLibraries \ meshLib.py", dng 670, ?c v
self.addFaces ()
Tp "C: \ Users \ Jason \ Desktop \ Blender 2.49 \ .blender \ scripts \ newGameLib \ myLibraries \ meshLib.py", dng 588, trong addFaces
self.indicesToTriangleStrips (indiceList, matID)
Tp "C: \ Users \ Jason \ Desktop \ Blender 2.49 \ .blender \ scripts \ newGameLib \ myLibraries \ meshLib.py", dng 822, trong ch mcToTriangleStrips
f1 = indicesList [id]
IndexError: danh sch ch mc nm ngoi phm vi

RE: [Guide] Ripping models from Sketchfab

lucienstone1
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17-08-2021, 09:47 AM
#200
Hi, i've read your method and check your video, since is very complicated for me :( , im continue to try .

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