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[Guide] Ripping models from Sketchfab

Submitted by HDR, , Thread ID: 152601

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RE: [Guide] Ripping models from Sketchfab

Gnut
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25-10-2021, 06:31 AM
#231
I am not experienced with Python or Blender, i need this model file for study, can you help me rip this model, thanks you.
https://sketchfab.com/models/6acf4f949d5...atermark=0

RE: [Guide] Ripping models from Sketchfab

Annetl
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25-10-2021, 07:32 AM
This post was last modified: 25-10-2021, 07:32 AM by Annetl
#232
23-10-2021, 04:00 PM
lesreddit Wrote:
Here:

https://mega.nz/file/035mXThY#TY8L4Nb6-Y...SaOew55PWk

No textures tho, if you can't get them, let me know.
Hey, is there is a way to get methods you are using to rip it? Thx for advice

19-09-2021, 10:03 AM
Nikita74 Wrote:
https://sketchfab.com/3d-models/60-2000-...49d9eb6cee
Hello guys! I'm so glad i'm registred on this web site.
I need your help. I've tried a lot of different ways to get this model from sketchfab https://sketchfab.com/3d-models/60-2000-...49d9eb6cee
I've tried scethfab ripper different versions of it; last version tried was v1.18.0 and its stucks on parsing materials (waited for about 16h and still same result nothing happens) . I know that the model is very big but could you help me with that of any advise or something.
I've tried it via blender script. It just crashes blender its not responding, it takes memory but still no result.
And one thing i dont need any kind of textures or somthing to be downloaded, i dont care of the colors and so on. I just need that model for engineering examples, thats it.
Thanks in advance.
Is sketchfab ripper 1.18 works fine?

RE: [Guide] Ripping models from Sketchfab

tala3d
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25-10-2021, 12:50 PM
This post was last modified: 25-10-2021, 01:10 PM by tala3d
#233
Hi guys! What method do you crawl to retrieve models?
By the method that the respected VIDO gave us, I can extract 3 files (file.osgjs, model_file.bin, model_file_wireframe.bin). After, the fixed file.osgjs in a text editor can not be opened through a script in blender! Why? Please, I ask for your help!
[Image: 2021-10-25-164635.jpg]

25-10-2021, 12:50 PM
tala3 Wrote:
Tnx

25-10-2021, 12:50 PM
tala3d Wrote:
Solved the problem myself! Corrected the file incorrectly in a text editor. I apologize!

RE: [Guide] Ripping models from Sketchfab

lesreddit
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26-10-2021, 05:39 AM
This post was last modified: 26-10-2021, 05:41 AM by lesreddit
#234
25-10-2021, 06:31 AM
Gnut Wrote:
I am not experienced with Python or Blender, i need this model file for study, can you help me rip this model, thanks you.
https://sketchfab.com/models/6acf4f949d5...atermark=0
https://mega.nz/file/g6ZVHY4b#mOPDq2y9Qd...vrRqy2jnZo

25-10-2021, 07:32 AM
Annetl Wrote:
Hey, is there is a way to get methods you are using to rip it? Thx for advice
The method is the one posted here mate

RE: [Guide] Ripping models from Sketchfab

Annetl
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26-10-2021, 12:37 PM
This post was last modified: 26-10-2021, 12:44 PM by Annetl
#236
26-10-2021, 05:39 AM
lesreddit Wrote:
https://mega.nz/file/g6ZVHY4b#mOPDq2y9Qd...vrRqy2jnZo

The method is the one posted here mate

But how did you import binz files?There is no supported anymore as i know

26-10-2021, 05:39 AM
lesreddit Wrote:
https://mega.nz/file/g6ZVHY4b#mOPDq2y9Qd...vrRqy2jnZo

The method is the one posted here mate

how did you got osgjs files from this link?https://sketchfab.com/3d-models/ngo-mon-meridian-gate-imperial-city-of-hue-6acf4f949d5247f3afa6afdaa7c188bd

26-10-2021, 05:39 AM
lesreddit Wrote:
https://mega.nz/file/g6ZVHY4b#mOPDq2y9Qd...vrRqy2jnZo

The method is the one posted here mate

how did you got osgjs files from this link?https://sketchfab.com/3d-models/ngo-mon-meridian-gate-imperial-city-of-hue-6acf4f949d5247f3afa6afdaa7c188bd

RE: [Guide] Ripping models from Sketchfab

lesreddit
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26-10-2021, 04:35 PM
This post was last modified: 26-10-2021, 04:39 PM by lesreddit
#237
26-10-2021, 06:43 AM
Ricardo2020 Wrote:
Hello, I'm new and trying to learn how to get the model https://sketchfab.com/3d-models/archaeop...680ff51b05 without luck.
I tried fabripper v13 and v7 but only get errors can anybodyhelp me?
https://mega.nz/file/0uglyIQR#93aXgCO5Hk...cCL8eKOqzI

RE: [Guide] Ripping models from Sketchfab

bomber9188
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26-10-2021, 07:19 PM
#238
17-09-2021, 10:56 PM
Nick74 Wrote:
Found a way to load model - via commenting ofdecodeDelta,decodeImplicit,decodeWatermark ingetIndices of blender script (249). Not sure it's a solution for all binz models, but for mine it's ok.

Code:
if mode=='"TRIANGLE_STRIP"':
k=IMPLICIT_HEADER_LENGTH+bytes[IMPLICIT_HEADER_MASK_LENGTH]
#bytes=decodeDelta(bytes,k)
#write(log,[magic,k],0)
#write(log,bytes,0)
#bytes=decodeImplicit(bytes,k)
#write(log,[magic,k],0)
#write(log,bytes,0)
i=[magic]
#bytesp,magic=decodeWatermark(bytes,bytes,i)
#write(log,[magic],0)
#write(log,bytes,0)

elif mode=='"TRIANGLES"':
k=0
#bytes=decodeDelta(bytes,k)
#write(log,[magic],0)
#write(log,bytes,0)
i=[magic]
#bytes,magic=decodeWatermark(bytes,bytes,i)
#write(log,[magic],0)
#write(log,bytes,0)

Hi, thanks for sharing, it works also for me!

RE: [Guide] Ripping models from Sketchfab

Nora_Cubero08
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27-10-2021, 07:35 AM
#240
This is pretty good leak. Thank you so much

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